Using the Master Surfaces Shaders : Introduction
The Emojis signifies if the section documents basic or more advanced features of these Shaders.
This Guide will show you how to use the Basics & Advanced Features of these shaders
As you will use them with Material Instances, please take a look at https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/Materials/HowTo/Instancing/ (Section Creating a Matierial Instance and lower)
if you aren't familiar with Material Instances in Unreal Engine.
These shaders need to be used as Materials Instances and should NOT be edited !
Video Guides (Outdated but still could be useful) :
Part 1 - Basics : https://vimeo.com/648558040
Part 2 : Advanced Features : https://vimeo.com/648574116
(These videos were made with the 1.0 version of the shader which didn't support UV Breaking and other newly implemented features !)
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