To access the Global Settings, click on the Gear button on top of the Sub-Layers.
The Global Settings contains settings that impact the whole Instance.
1
If enabled, enables the Virtual Texture Caching.
2
This is the palce where you can change the default Normal Filtering Textures (used to break Mask uniformity for the Slope) or the Noise used for the Noise Mask/Grass Mask.
3
Enables the use of a Satellite material to project a Material on the terrain starting from a specified Distance (Useful for keeping pre-calculated detail from far away.)
Last updated 2 years ago