PANORA|make Legacy Docs
  • Introduction
    • Licenses Differences
    • Installation
  • Starting a new Instance
  • Interface Overview
    • Builder Interface
      • Building Materials
      • Building Masks
        • Filters & Noise
        • Blending Filters & Linking Masks
      • Building Grass, Physical Mateirals & Adjustements
      • Global Settings
      • Manual Sub-Layer Drawing
      • LOOKDEV Mode
    • Exporting/Importing Presets & Materials
    • Texture Conversion
  • Setting Up Instance
    • Biomes Workflow
    • Adding Displacement
    • Making Holes in the Landscape
    • Landscape Caching
    • Using a Satellite Material
    • Using Atlasses
    • Performance Tips
  • Current state
    • Frequently Asked Questions - Solving Issues
    • Known issues
    • Changelog & Releases
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  1. Setting Up Instance

Making Holes in the Landscape

PreviousAdding DisplacementNextLandscape Caching

Last updated 2 years ago

The Instance has Landscape Hole support, so you can create holes in the terrain for caves, etc.

As of version 1.1.3, the Hole Material is automatically set when you created your Instance.

If you created your Instance before version 1.1.3, this is how you set up the Hole Material manually.

Apply the current Instance to the Landscape Hole Material slot, under the regular slot. Check the picture for more details.

To make a hole, go to Landscape --> Sculpt tab, then click on the visibility tool and sculpt where you want to hide the terrain.

Click the down arrow to show the slot.