PANORA|make 4.0 Docs
YouTube Tutorials
  • Introduction
    • Licenses Differences
    • 🎬 Installation
  • 🎬 Starting a new Instance
  • Interface Overview
    • 🎬 Builder Interface
      • Building Materials
      • Building Masks
        • 🎬 Filters & Noise
        • 🎬 Blending Filters & Linking Masks
        • Manual Sub-Layer Drawing
      • 🎬 Using Effects
      • 🎬Building Grass, Physical Materials & Adjustements
      • Global Features & Settings
      • 🎬 LOOKDEV View
      • Console Area
    • Builder Settings
    • Exporting/Importing Presets & Materials
    • 🎬 sRGB/RAW/Normal Color Space management
  • Setting Up Instance
    • Biomes Workflow
    • Adding Displacement
    • Making Holes in the Landscape
    • 🎬 Landscape Caching for better Performance
    • Using a Satellite Material
    • Using a Fresnel effect on the Instance
  • SCALABILITY AND CROSS-PLATFORM DEVELOPMENT
    • Performance Tips
    • Scalability Options
    • Unified Cross-Platform Development
      • ES3.1 Limitations Breakdown & Best Pratices
      • All Switches & Features for ES3.1
      • Samplers Cost Table
  • Current state
    • Frequently Asked Questions - Solving Issues
    • Known issues
    • Changelog & Releases
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Introduction

Installing PANORA|make on your Unreal Project & Launching the interface

NextLicenses Differences

Last updated 4 months ago

PANORA|make is a single-person project aiming to be the most accessible and complete landscape texturing solution for Unreal ; usable from scratch or in addition to other landscape software like World Machine or Gaea (by allowing directly to input splatmaps on the terrain and still setting up the materials quickly).

It uses a mask-based workflow to automatically paint its materials as well as allowing to paint them manually. The materials themselves can be easely set up using the builder interface.

The shader is meant to be used cached using Runtime Virtual Textures to have the lowest impact possible on performance. The next pages will show you the features and how to use them.

This documentation page refers to the Latest 4.0 release of PANORA|make for Unreal Engine 5.1+. If you are looking for the older Legacy (4.26-5.0) documentation page, you can find it .

PANORAmakeYouTube
You can find video tutorials on this YouTube channel. Video illustrations of the docs, indicated by the 🎬 emoji, may be available as well.
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