🎬 Installation
Installing PANORA|make on your Unreal Project & Launching the interface
🎬 Installation
On the Vault in the Epic Games Launcher, search "PANORA" and add it to your engine version.


Once that's done, you can move on to the next steps.
🎬 Enabling the plugin
On your project, click on Edit --> Plugins.

A window featuring installed plugins will pop up.
Type "panora" to see PANORA|make in the list. Check it and restart your project.

Virtual Textures are very important to keep the shader complexity of the Instances low.
To use them, you'll need to enable them in your project.
Open your project and open the Project Settings.
On the top search bar, search for "Enable Runtime Virtual Texture" and tick "Enable Virtual Texture Support". Enable other options if you need them.

When finished, close your project and restart your project.
It'll take a moment to re-open as it'll need to recompile a lot of shaders.
Simply click the new PANORA|make Icon to the top of your UE5 interface.

If everything is set up correctly, this window should pop up !

It's heavily recommended to dock the Interface to the right of your viewport, as it was designed to be used vertically to leave more space for it !

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