Frequently Asked Questions - Solving Issues

This page covers questions you may have or issues you may encounter.

My compiled project dosen't start

Before packaging a project using PANORA|make, be sure to have at least one C++ class ! You can create a blank one if you don't have any.

If you don't have one, you project won't start !

The builder shows a big red message down when opened ; dosen't work

Reinstall the plugin.

I get a long message when opening the project saying that elements dosen't exist anymore in the builder component

Reinstall the plugin.

The Builder takes a very long time to toggle switches/react to changes

There are a lot of causes that can affect the editing speed ; toggling switches causes the builder to recompile a big part of the Instance for example.

The size of your terrain, number of layers used, Instance type (a Single instance is much lighter than a Multi Instance) and of course specs of your computer can all affect the reactivity of editing.

The Builder takes a long time to open

This can be due to the amount of materials and textures the builder has to take into account when opening. Try to tweak the paths of the assets used in the Builder Settings.

Enabling RVT Caching does not change anything

Make sure your project has Virtual textures enabled.

See Landscape Caching for more information.

Unreal has VRAM Issues/Crashes

Ensure that your Landscape's resolution isn't bigger than 8129x8129. Resolutions above that can cause issues.

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